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| Peddie Research gives positive analysis to the CG industry ahead of SIGGRAPH. | |
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| An impressive lineup of exhibitors are readying their wares for the trade show floor in two weeks. | |
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| Matrix and Second Life veteran Karl Stiefvater helps you create plugin code in this new 8 week workshop starting 29th August. | |
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| Raising the Shield: The Making of Captain America: The First Avenger. | |
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| Bryan Wynia works with you on concept creature sculpting in this NEW online course, starts Aug 22. | |
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| AAA Studio has released a new version of FurryBall with realistic DoF and Motion blur, all in realtime. | |
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| Ambient Design has released the new version of ArtRage Studio and Studio Pro version 3.5. | |
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| Eclectic talks shine at SIGGRAPH. Some sessions are amazing to imagine. | |
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| Mova uses FACS and Pixel Liberation Front create Virtual Camera systems to make the Green Lantern shine. | |
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| The fun of Games at SIGGRAPH is a focus at the Vancouver conference. | |